Running this team gives Skullcrown 3 turns in a row. The next commander will immediately go and being Skullcrown from 0 to 100 turn meter, granting her yet another turn. The first commander will bring Skullcrown to max turn meter, and she will nuke. Furthermore, the heal is Commander’s only ability so it is prioritized on auto. if everybody is full health, Commander’s heal will automatically target the leader. You stack as much damage on the Skullcrown as possible, neglecting speed. Commander had a base speed of 101 which makes gaining speed actually very easy. You stack speed on all 3 commanders, tuning it so that each commander is slightly slower than the one before it. Imagine an arena team with 3 commanders and a Skullcrown speed aura lead. Raid Shadow Legends Commander Champion Guide by Cold Brew Gaming This Champion’s Turn Meter cannot be filled with this Skill.Ĭommander Equipment Guide Arena, Doom Tower, Faction WarsĬommander Mastery Guide Arena, Doom Tower, Faction Wars Completely fills the target’s Turn Meter if the ally is fully healed. Heals the ally with the lowest HP by 40% of this Champion’s HP. Has a 15% chance of placing a debuff for 1 turn.
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